Wednesday, September 28, 2011

Driver : San Francisco

Developer Ubisoft has not much to share driver: San Francisco press conference during E3 2011th The segment begins with a look, what would have happened if the game was released 25 years ago. The minimalist style and top-down perspective went back to the classic Grand Theft Auto games (although it looked much better than any other game at this point). Then followed a brief trailer showed a good game and highlighted many of the luxury cars and landmarks in the game. Faced with a simulated traffic report, the trailer jumped from a car accident at full speed to the next.


Recently, we have practice with Driver: San Francisco and walked through the streets of the city the title. The game series Tanner on the mend after a star almost fatal car accident. This accident left Tanner's body into a coma and his spirit trapped in a supernatural world. Tanner in this world has the ability to leave his body and on the Calle San Francisco. From this perspective, the bird's-eye view that any driver who sees can be. Sometimes it makes for good, like driving an ambulance to the hospital. Other times it just to mess with people, like the creation of a frontal collision of a local news station.

Ubisoft has not revealed how the actions of internally Tanner affect your recovery, and when their actions affect the world in real time. Another thing that the developer has a closed mouth is in multiplayer mode. But after the trailer ended, it was mentioned that several players are in your cabin. We will make a swing and see what they describe as a "perfect playground car chase action." Driver: San Francisco will be this August.

1 comment:

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