For fans of first person action games tired of all identical in the genre was definitely swollen, Metro last year 2033 a pleasant surprise. Based on a novel by Dmitry A. Glukhovsky and developed by Ukraine 4A Games, Metro 2033 he joined the players in the Moscow subway shortly after the Apocalypse, where the atmosphere was poisonous, the safest area was underground, and even that was devastated by the monstrous "The Dark. " The game had a unique atmosphere, and survival horror elements, the player has very limited resources, put a new spin on a tired genre. However, Metro was too small for 2033 several bugs and glitches permeates the design, and many thought that any criticism of the game is not fully realized.
Fortunately, THQ will release a new Metroid game next year, and is more than the original smooth edges committed. The new game, Metro: Last Light, do not deviate much from the formula established in 2033 in the Metro. A story from the pen of 4A, but under the supervision Glukhovsky, a year after the original, and again follows the young survivors Artyom. And while the dark ones have left the previous game, a neo-Nazi group has taken over, and Artyom must find a mysterious creature called "The Prisoner", to save what remains of the world. (Note that this game has nothing to do with the novel Glukhovsky Metro 2034, the most appropriate of a bad artistic experiment was an action game).
However, the elements of the Metro: Last Light is the most convincing ones made by Metro 2033. 4A is a unique world, players play with more care than they require to create. Other survival horror games require careful conservation of resources, but in the underground world, everything is limited and difficult to replace. The economy remains the use of bullets as currency, players must balance the amount of ammunition used in battle and how much they are prepared to use their hand-made air guns. The air in the upper world is toxic, players need to conserve and manage the oxygen back the character of the mask filters gas. And the environment is to remain most important asset of a player, covering all players in the Moscow underground catacombs can be found to avoid enemy fire and cover its own tracks. These elements have been hampered by errors in the original design and even 4A relate to your own game as "flawed", a masterpiece. Its main objective is to eliminate the "bad" in this statement.
Despite the atmosphere of the last light is very similar to its predecessor, the game received a design review. 4A Games to openly acknowledge the weakness of the Metro 2033, and the developer of Ukraine is determined to build the game from the beginning. Problems with stealth and fight sequences were not treated, promising improvements in enemy AI and a pardon inconsistent for headshots. The graphics have also improved fidelity, so that the dramatically lit the underground catacombs of Moscow, and even more afraid to add details to the dynamics of the field, and that breaks mid-battle.
That is an admirable goal. In an industry that continues to be a homogenous group "Westernization" embrace, could be another dose of 4A Eastern flavor is exactly what many players looking unhappy. You still have to wait long until THQ publishes Metro: Luz past, and there are still many unanswered questions (like exactly what it says is the multiplayer mode 4A). But it's safe to say that his second trip through the Moscow metro in ruins on the right track.
Metro: 2033 was and is still a great game but like the rest of us i cant wait for Metro: Last light. Like its predecessor im sure you will need a powerful graphics card. Good preview keep it up!
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